The Shadow Bearer
Opening scene: The Knight and the Dark Queen
A queen who cannot be touched. A knight who has knelt for ten years. The Altar will let her love him at last, if he reaches it first.
Oathclaimed is a romantasy written for mature readers, with mature themes. You must be 18 or older to enter.
A romantasy board & card game
You have read the scene a hundred times.Tonight, you play it.
A romantasy you play together. Choose your characters, walk three realms to the Altar, and let the story bend around the two of you.
For date night, after dark. All the spice, at your pace.
Plays in your browser on a phone, tablet or laptop. No download.
Mature romance · Dark fantasy themes · Content notes
Masks on, and the ache of wanting what you may not touch yet.
SmoulderMasked strangers at the Moonlit Court. A dark lord's tribute. A queen who answers to no one. Oathclaimed is an interactive narrative board game like you've never played before. Choose who you are, cross three realms to the Bonding Altar, and play a love story written for your pairing.
He chooses his role. She chooses hers. Every pairing has a Story Mode tale of its own.
Opening scene: The Knight and the Dark Queen
A queen who cannot be touched. A knight who has knelt for ten years. The Altar will let her love him at last, if he reaches it first.
Not in the mood for a set tale? Choose who you will be, cast the bone, and let the cards decide what happens next. No two nights are dealt alike.
The road narrows, and the tension stops being polite.
BlazeNo one has to be the one who suggests it. The story sets the scene, and the two of you decide how far it goes.
Every card is a scene written for the characters you chose and the realm you have reached. Draw it, and the moment is already there in your character's voice, waiting for you to step into it.
Every scene can be refused, at the price written on the card. Before the first card you seal a pact and choose a word that stops the tale. After that, the road bends to the two of you.
Nothing hidden. Nothing denied. Except the ending.
InfernoThe heat rises realm by realm, the way it does in the books you can't put down. By the Keep the masks are gone and nothing is held back, except the ending, which belongs to whoever reaches the Altar first.
Past the Keep lies the Veil, and its cards stay sealed until you both choose to open them. Each of you decides, alone, what you welcome. Read the content notes before you open the cover.
The Altar
Founders price, then $29. One payment, no subscription. Every update included.
The endings are where your story lands, not a limit on nights. About 16 cards are dealt in a night from more than 200 that fit your pairing, and the shuffle remembers what you have drawn. That makes billions of ways a night can unfold (past 60 quadrillion orders of cards, before the board, the crossings or the endings).
The gates open soon. Claim your place for the founders price and first entry.
One email when the gates open, a few before. Never shared, never sold. By joining you confirm you are 18 or older.
You unlock a license to a digital game; nothing is shipped. Refund policy